#pragma once
#include <vector>
#include <iostream>
using namespace std;
#include "Card.h"
#include "player.h"


class Memory
{
private:
	vector<vector<Card>> cards;
	char picked;
	int currPlayer;
	player player1;
	player player2;

public:
	Memory(void);
	~Memory(void);

	void setup();
	void showStats();
	void showCards();
	void pickCard(int i, int j);
};

